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  1. #1
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    Tổng hợp game cho Iphone

    Blue Skies v3.1




    Láy máy bay chiến đấu
    Download here
    Billiards v3.5.0.3





    Thụt bi da lỗ nè Here
    Deadly Space SE v1.0
    Deadly Space SE v1.0





    Chiến tranh ngoài không gian
    Download here
    Butterflies v1.0





    Nếu bạn thích bướm thì có bườm trên iphone và có thể thay đổi nền
    Download here
    MyChristmas v1.0



    Ôi Nôn tới Noel rùi
    Bạn nào muốn biết còn mấy ngày noel thì phần mềm này giúp bạn nha
    Download here
    Touch Hockey: FS5
    Touch Hockey:Game hockey




    Touch Hockey: FS5
    FlipSide5, Inc.
    Category: Games
    Price: $1.99
    Released: Nov 14, 2008
    Size: 3.6 MB
    Seller: FlipSide5, Inc.
    Latest version: 1.0.0





    .:: Download ::.
    TouchSports_Tennis 09'
    Game Hot Tiếp Đây:TouchSports_Tennis 09'

    Đây là 1 game tenis hình ảnh 3D,nếu các bạn thì Fan của môn này thì không lên bỏ qua game này







    .:: Download ::.
    CSI: Miami-Gameloft
    CSI: Miami-Gameloft





    Đây thuộc thể loại game hành động,điều tra vụ án.Nói chung game của gameloft là game hay hehe.Nhưng game khá nặng 246MB.Các bạn nên dow về đêm cho lành









    .:: Download ::.
    Subatomic Studios LLC











    View more random threads same category:

    Last edited by megavnn; 12-08-2009 at 02:59 AM.

  2. #2
    Join Date
    Jun 2009
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    Cockroach Race







    .:: Download ::.

    Ai là triệu phú ..

    Đây là game thuộc loại game show truyền hình







    .:: Download ::.

    Chinese Poker-Binh xập xám
    Chinese Poker-Binh xập xám

    Chinese Poker
    Category : Games
    Price : $5.99
    Released : Oct 05, 2008
    Size : 3.8 MB
    Seller : Michael J.Brennan
    Version : 1.0.0





    .:: Download ::.

    Armado

    Armado
    Category: Games
    Price: $4.99
    Released: Nov 12, 2008
    Size: 55.7 MB
    Seller: Tricky Software
    Latest version: 1.0











    .:: Download ::.

    Shooter

    Shooter
    lionsoft
    Category: Games
    Price: $1.99
    Released: Oct 18, 2008
    Size: 7.7 MB
    Seller: GUILLERMO MARCONI
    Added to Appulo.us: Oct 21, 2008
    Latest version: 1.0
    SCREENSHOTS





    .:: Download ::.

    Phart Game







    .:: Download ::.

    Mister Bumblebee Racing Champion


    Mister Bumblebee Racing Champion
    H2F Informationssysteme GmbH
    Category: Games
    Price: $4.99
    Released: Oct 10, 2008
    Size: 19.5 MB
    Seller: H2F Informationssysteme GmbH
    Added to Appulo.us: Oct 14, 2008
    Latest version: v1.0





    .:: Download ::.

    Clusterball
    Game hình ảnh 3D rất đẹp,đặc biệt của game là game quảng cáo về Vịnh Hạ Long









    .:: Download ::.

    Chess Pro
    Game cờ vua rất hay,đúng với cái tên của nó Chess Pro












    Pangea



    Pangea Software, Inc.

    Category: Games

    Price: $3.99

    Released: Oct 13, 2008

    Size: 30.1 MB

    Seller: Pangea Software, Inc.

    Added to Appulo.us: Oct 14, 2008

    Latest version: 1.0







    Punchpunch Revolution









    Uno












    Pocket Jockey



    Pocket Jockey

    Muse

    Category: Games

    Price: $0.99

    Released: Nov 07, 2008

    Size: 8.0 MB

    Seller: Warren Stringer

    Latest version: 1.0











    DuckDuckDuck



    DuckDuckDuck

    Majic Jungle Software

    Category: Entertainment

    Price: $0.99

    Released: Sep 22, 2008

    Size: 5.9 MB

    Seller: David Frampton

    Latest version: 2.0














  3. #3
    Join Date
    Jun 2009
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    Python


    Python
    CirkelSoft
    Category: Games
    Price: $2.99
    Released: Nov 08, 2008
    Size: 3.2 MB
    Seller: Paul van Dijk
    Latest version: 1.0




    .:: Download ::.

    ilines 3D



    .:: Download ::.
    Dial Home Device






    .:: Download ::.
    Live Poker









    Link bản Free:.:: Download ::.

    Link bản 9$99:.:: Download ::.
    Game Bowling
    1Game Bowling cực hay,không chơi hơi phí












    iShoot


    iShoot
    Ethan Nicholas
    Category: Games
    Price: $4.99
    Released: Oct 19, 2008
    Size: 15.4 MB
    Seller: Ethan Nicholas
    Added to Appulo.us: Oct 21, 2008
    Latest version: 1.0


    .:: Download ::.
    Deal or No Deal: Million Dollar Mission

    Deal or No Deal: Million Dollar Mission
    I-play
    Category: Games
    Price: $4.99
    Released: Nov 03, 2008
    Size: 16.0 MB
    Seller: Digital Bridges Limited t/a I-play
    Added to Appulo.us: Nov 7, 2008
    Latest version: 1.0.1





    .:: Download ::.
    Racing 1.0


    Category : Racing
    Version : 1.0
    FW Required : 2.x


    .:: Download ::.
    iBeer v2.0.4iBeer v2.0.4
    Tất cả ứng dụng đều đã C.r.a.c.k


    iBeer v2.0.4

    Uống bia bằng iPhone vẻ mới nè bà kon
    Download here
    Mobile Magic X-Ray 2.0


    Mobile_Magic_X-Ray_2.0
    Dung lượng 6.9mb

    .:: Download ::.
    Real Soccer 2009


    Real Soccer 2009
    gameloft (iDP)
    Category: Games
    Price: $9.99
    Released: Sep 06, 2008
    Size: 69.5 MB
    Seller: Gameloft
    Added to Appulo.us: Sep 9, 2008
    Latest version: 1.0.5







    HERE
    [RS] Fieldrunners [2009 iPhone]


    Fieldrunners [2009] | Platform: iPhone | Genre: Adventure | Screenshot

    November 24, 2008 - Tower Defense in itself has become a casual game genre. Whether it's any number of clones on portals like Kongregation or Pixel Junk Monsters on the PlayStation 3, the basic formula is always the same: create a gauntlet that reduces enemies to hamburger. Fieldrunners for the iPhone does not stray from the essentials but dresses them up with great production values, such as attractive cartoon graphics. Plus, the game has been recently updated to include new content, such as an additional map and sound effects.

    The concept is simple. Wave after wave of enemies streams into the screen via portals around the edges of the map. You must set up a system of towers to destroy these enemies before they infiltrate your base. You start the game with a small bank account that limits the number of towers you can purchase, but each kill drops some coins into your purse. With the extra cash, you can either buy more towers or upgrade your existing ones to increase their deadly potency. Each tower has a different function, though, so you must choose how to use them in tandem to best eliminate incoming threats.

    The four towers in Fieldrunners are: Gatling, Goo, Missile, and Lightning. The Gatling Tower is your basic rapid-fire, short-range gun post that's effective at chewing up weaker enemies. The Missile Tower provides long-range offense, but with a slower fire rate. The Goo Tower blasts enemies with sludge that slows them down, making them easier targets for your offensive towers. Finally, the Lightning Tower is the deadliest of all weapons, able to kill weak enemies with a single zap. Each updates improves the towers' efficiency. For example, when you the Lightning Tower twice, it can turn medium-sized enemies to ask with a single bolt. Of course, the Lightning Tower and its upgrades are the most expensive, so you must consider whether or not it's best to build a field with cheaper towers and splurge only when you have a comfortable bank account.

    There are many types of enemies in Fieldrunners. Little grunts gamely run to the base, but as easy pickings. Choppers swoop toward your base and are strong against Gatling towers, so you better have Missile towers to bring them down. Giant robots withstand a lot of punishment, but are slow. These are just a few examples of the foes that spread across the map. As you encounter each new enemy, you must figure out the best means of eliminating it. Slowing them down with a Goo Tower is universally a good idea. But just slowing an enemy does little good if you don't have the hardware to flatten it.

    The enemies run along set courses like the lemmings from Disney's True-Life Adventures. If they bump into a tower, though, they will compensate and re-chart their paths to your base. You will not make it past level 40 just drawing up a straight line of towers to pummel the enemies. Instead, fashion a maze on the map by positioning towers in strategic spots. When you really bank a lot of money, you can create elaborate labyrinths can bring your enemies to a crawl. The entrance to your base seems like a mile away as they trudge through a winding path lined with Gatling Towers and Missile Towers. And should they get close enough to the base, maybe a Lightning Tower positioned at the door will finish them off.

    There are an unlimited number of ways to approach the challenge. Some won't get you very far, but experimentation is what makes the game compelling and fun. Saving money early on only got me to stage 29. Investing in hardware early and keeping on top of upgrades took me to 48. But mixing these strategies with inventive tower placement (read: making a maze) pushed me up to 66. And with three difficulty levels, there are even more ways to approach the enemy infestations.

    Even if you've gorged on the genre, Fieldrunners is still a great play. The enemies are varied enough that you're constantly kept on your toes. (And with the recent update, Subatomic added two new enemies. Apparently, one cannot be slowed by the Goo Tower.) The iPhone touch-screen is also a good control medium for the genre. It's easy to pinch the screen to zoom in and place a tower exactly where you want it. And just tapping a tower brings up an upgrade menu that's easy to read. It's always a pleasure to play an iPhone game without any sort of control-oriented learning curve.

    Download Fieldrunners v1.2.3 (Size: 10 MB - English)
    Code:
    Code:
    http://rapidshare.com/files/235866193/akhareshe.info_F-R_v1.2.3_iPhone_09.rar
    (game) WORMS (for Iphone)

    Game này quá nổi tiếng rồi. Meh không giới thiệu nhiều nữa. Ngày hôm qua thêys xuất hiện trên App Store của Apple. Hôm nay lên Appulous thếy có THUỐC rồi. Anh em nào chưa biết thì vào đêy down nhé . Game hay thế này không chơi phí Iphone lắm


    WORMS
    Team17 Software Ltd
    Category: Games
    Price: $4.99
    Released: Jul 11, 2009
    Size: 75.2 MB
    Seller: Team17 Software, Limited
    Latest version: 1.0



    Application description
    Run for cover as the original, award-winning turn-based strategy game WORMS™ hits the App Store!

    With a selection of single player battles, up to 4 player multiplayer mode and plenty of ways to customise your team, Worms™ is high on entertainment and replay value!

    • Authentic Worms™ gameplay.
    • Honed iPhone control system.
    • Cartoon-style visuals and comical audio.
    • Plan your attacks with the Sheep, Holy Hand Grenade and the Banana Bomb!
    • 50 challenges, with items to unlock.
    • 6 environments, each one with random battlefields, no two games are the same!
    • Personalise your team with names, voices and gravestones.
    • Custom music support.
    • Auto-saves game state on exit.
    • 3.0 features coming soon!

    New in this version
    Unavailable

    Languages
    English

    Requirements
    Compatible with iPhone and iPod touch
    Requires iPhone OS 2.2.1 or later




    Download
    Code:
    Code:
    http://www.appscene.org/download.php?id=115488622
    hoặc

    Code:
    Code:
    http://www.appscene.org/download.php?id=458467358
    hoặc

    Code:
    Code:
    http://www.appscene.org/download.php?id=529672419
    hoặc

    Code:
    Code:
    http://www.appscene.org/download.php?id=425334793
    hoặc

    Code:
    Code:
    http://www.zshare.net/download/625723597453a931/
    Heavy Mach [2009 iPhone]








    Heavy Mach [2009] | Platform: iPhone | Genre: Arcade | Screenshot


    March 5, 2009 - Heavy Mach is a value-priced action game that looks
    great and gives you a lot of bang for your buck. There are no fewer
    than thirty stages in Heavy Mach, so it's going to take some time
    before you beat them all.



    You control a giant tank equipped with missiles, lasers, bombs, a
    howitzer and more. The game is rather simple: just tilt the device to
    move the tank left or right and tap the lever in the lower left of the
    screen to jump. To fire, just hold your finger on the part of the
    screen you want your tank to shoot at. You have an unlimited ammo for
    your default machine gun, but there are a lot of ammo replenishment
    crates to pick up along the way for powered-up shots, so don't be
    afraid to use the good stuff. Use the jump button wisely (double-tap to
    jump higher) to launch over incoming enemy fire, all the while blasting
    back at the numerous helicopters, missile launchers, tanks, and
    enormous boss machines that await you.



    You only have one life per stage, so don't try to plow right through
    the game. I do wish the enemies fired a bit more often than they do,
    though, because they're pretty easy to destroy. Boss battles are
    tougher, but you usually have the needed weaponry to deal with them.
    Shield and health icons are both plentiful and useful. The game also
    saves your progress after each stage. You also earn experience points
    that can be used to upgrade your tanks defense, mobility, or weapons.



    The graphics look great, with a lot of detail in the levels and
    enemies. There are many different enemies which really keep the game
    looking and feeling fresh. Enemy fire is easy to see. There's no music,
    but the sound effects are fantastic and I had the game volume cranked
    the entire time.

    Download Heavy Mach v1.13 (Size: 30 MB - English)

    Code:
    http://rapidshare.com/files/235857095/akhareshe.info_Heavy_Mach_v1.13_iPhone_09.rar



    Last edited by megavnn; 12-08-2009 at 03:05 AM.

  4. #4
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    Iron Man: Aerial Assault [2008 iPhone]




    Iron Man: Aerial Assault [2008] | Platform: iPhone | Genre: Action | Screenshot


    December 17, 2008 - Iron Man was one of my favorite movies of 2008. So I was pretty excited to learn there was an iPhone version that just hit the App Store. I couldn't wait to get in the gold and red armor and kick some butt with the latest in Stark technology. The battle with Iron Monger was going to be great... except, there is no Iron Monger. No Mandarin either. In fact, the only thing you fight in this game are airplanes and drones. What a bummer.

    Played over twelve levels (including two training levels), Iron Man: Aerial Assault is a third-person shooter that takes place in the clouds. Your mission is to destroy the enemy aircraft that fly by you, and at the end of each level, you encounter the exact same boss ship. It gets rather repetitive after the first few levels since each level is practically the same with the exact same enemies.

    You don't actually control Iron Man; you just control his crosshairs as he flies in a along his set path. Sweeping the target cursor over enemy missiles (highlighted in red) automatically launches your counter-measures. Repulsor rays are fired by tapping the button on the left once you've moved the cursor over an enemy and the crosshair flashes red. You don't need to stay locked on a target, just holding it long enough over the target until you get a lock is sufficient.

    Later weapon upgrades include the chest Unibeam that can pretty much wipe out anything on screen. You can also acquire shields and extra health icons. Points are earned for everything you destroy, and level-end awards are given based on your performance. You start the game with the Mark III armor, but can win the Mark II armor and the option for a harder difficulty level once you've beaten the game.

    The control is a bit flimsy. You move the target cursor by tilting the device. Despite the nice calibration options where you can play the game at almost any angle, I had to turn the sensitivity all the way down. The controls are just too floaty and it leads to many moments of frustration.

    The graphics aren't bad. In fact, the Iron Man model is very well done. But it's so odd that there's no opening or closing sequence as you transition between stages. At the end of each level, Iron Man just flies back towards you and then you start the whole process all over again. The music is lacking in punch and I'm surprised there wasn't any speech in the game between Jarvis and Iron Man. Sound effects were pretty good though.

    Download Iron Man v1.0 (Size: 34 MB - English)
    Code:
    Code:
    http://rapidshare.com/files/235822211/akhareshe.info_I_-_M_v1.0_iPhone_09.rar
    Terminator Salvation [2009 iPhone]




    Terminator Salvation [2009] | Platform: iPhone | Genre: Action | Screenshot

    May 8, 2009 - Gameloft's Terminator Salvation is a gorgeous action game for the iPhone that, like Assassin's Creed before, proves that few developers are ambitious when it comes to treating the device like a hardcore gaming rig. That said, this game needed more time in the studio. Perhaps rushed to get in front of the movie, which debuts later this month, Terminator Salvation seems incomplete in places due to missions that appear undercooked and story elements that make no sense.

    Where Terminator Salvation really succeeds is in evoking the spirit and atmosphere of not just the upcoming movie, but previous films too. Several of Skynet's supposedly unstoppable robots are on the march, from the traditional T-600 skeletons to the massive Hunter-Killers that always struck me as terrifying because they don't necessarily have a future-aesthetic. They look like they were designed only for killing. All of these machines look great in the game -- even the Harvester, which figures heavily into the plot of the movie, which is mercifully not spoiled in Gameloft's game, but at the expense of a coherent story. The environments are exceptionally well done as well. Crumbling freeways, abandoned desert facilities, and coastal cities left in ruin -- all of the locations look both uniformly fantastic and appropriately dreadful.

    You are John Connor in most of the game's missions, determined to strike a blow at the heart of Skynet. For a handful of moments, you also take the role of Marcus Wright, a new character for the movie that figures into what I am suspecting is one of the main plot twists. Each character has access to different weapons. Wright has a deadly shotgun that is great for blowing the heads off terminators at close range as well as hunting these little spider-like robots. Connor has a machine gun but can also pick up a grenade launcher and an electric pulse rifle. You use these weapons to target incoming machines.

    A solid headshot is an instant kill, which results in a pleasing explosion of sparks. Some terminators are carved in half with body shots. These crawl along the ground, determined to carry out their prime directive: kill humans. You can then rush up and smash metal skulls under your boots with a satisfying crunch. Moments like these are when the game really comes to life.

    There are multiple control options. The on-foot controls that worked best for me were the default settings. A virtual stick on the left moves your hero and a gun button on the right fires. To aim, you move your cursor around the screen with your finger. In most areas of the game, this was completely serviceable. Where the game stumbles is in the auto-cover mechanic. When you slide up to a barricade or a wall, you are supposed to automatically go into a cover position so you can aim while avoiding incoming fire. I'd put the success rate of auto-cover at about 80-percent; that remaining 20 elicited some real colorful language from me. Still, there are some very exciting shooting scenes with terminators coming from all angles and engaging in gun play with these killing machines is a bit of a thrill.

    The driving controls are a touch troubling, too. Again, there are multiple options, but the default setting worked the best. Steering a truck through a broken city requires using a lever on the left to accelerate and brake. You steer by moving your finger around the screen, which doubles as aiming. Having to reach for a fire button while racing next to some tanks is clunky. Far worse is a motorcycle scene on a long bridge. This sequence should not even be in the game; it feels absolutely unfinished. You must race other motorcycles while avoiding mines and returning fire. The timing feels off. And here is also where the game seemed to seize up a little, even with visuals that are decidedly less detailed than other stages.

    Occasionally, you must play a minigame to hack terminals. You must roll a marble through green gates to open the goal while avoiding red gates when they are illuminated. It's a fine little game -- except that it needs to be played with you looking straight down at the iPhone. There is no way to calibrate the controls, so if you're playing in bed at 1AM (ahem), this minigame is difficult to manipulate.

    The length of the game is unfortunate. I beat Terminator Salvation in just 82 minutes. That is entirely too short for a $9.99 price tag. Yes, this unlocks a special extreme mode where you can play as a terminator. At first, it seems cool. You have a powerful weapon and cannot take cover against juiced up enemies. But the territory is exactly the same and even the dialog keeps calling you John Connor.

    You can also unlock art by spending microchips collected from fallen robots during the course of the game. I do like little stuff like this -- I think it's a nice addition for hardcore fans.

    Download Terminator Salvation v1.0.4 (Size: 128 MB - English)
    Code:
    Code:
    http://rapidshare.com/files/235767998/akhareshe.info_T_-_S_for_iPhone_09.rar
    Assassin's Creed [2009 iPhone]







    Assassin's Creed [2009] | Platform: iPhone | Genre: Action | Screenshot


    April 23, 2009 - If Assassin's Creed on the iPhone looks somewhat
    familiar to you, that's because it was released in 2008 on the Nintendo
    DS. However, the year that divides the two versions has been very kind
    to Altair. For a fraction of the original price of the DS game, iPhone
    gamers are getting a full-length adventure with significant visual and
    audio upgrades. So, yes, this is a port -- but this is the kind of port
    I could really get used to seeing.



    If you were a fan of Ubisoft's ambitious Xbox 360/PlayStation 3
    production, you know the set-up. An assassin named Altair is scouring
    the Holy Land for the means to bring down the Templar knights, an
    organization with sinister designs on the world in this narrative. The
    iPhone game serves as a prequel to the console game. Altair is in
    search of a specific artifact called "The Chalice," which possibly has
    the power to bring the ugly Crusades to an early, merciful end. But
    seeking this relic raises more questions than it answers, setting up
    the console game, which I consider to have one of the best fictions in
    videogames in quite some time despite its uneven game mechanics.



    As Altair, you must use your stealth abilities to seek the Chalice. The
    rooftops, awning, and beams that stretch across the grand cities of the
    medieval Holy Land are your playground. Careful movement above the
    sandy streets will keep you out of harm's way for the most part,
    although occasionally you must descend to the avenues below and draw
    blood. Altair has a sword that can be upgraded, but there are other
    devices and items he uses in his quest, such as a grappling hook and
    bombs. Altair's signature weapon, though, is his hidden dagger that is
    used to silently execute enemies and not raise the alarm of dozens of
    guards and Templar reinforcements.



    As you explore the Holy Land, you will pick up hundreds of blue orbs
    that can be traded in for upgrades, such as expanding Altair's health
    bar or the aforementioned sword. Personally, I tended to lean on sword
    upgrades because I wanted to make sure I could overpower enemies in any
    combat situation. I would accidentally blow a stealth situation by
    walking through a crowd too fast or stumble off a rooftop and land on
    the street below, just within striking distance of a Templar.



    Naturally, this raises the issue of control. Surprise, the iPhone
    doesn't have any physical sticks or buttons like the DS. All of the
    controls are virtual, on-screen inputs. Because I've been playing
    iPhone games since Day One, this does not bother me in the least
    because I'm used to them by now, especially since I played (and loved)
    Gameloft's Hero of Sparta, which uses a very similar scheme to
    Assassin's Creed. I think the control stick here is a little looser
    which does prevent absolute precision and will cause occasional
    mishaps, but for the most part, I really do not have any major problems
    with how the game handles. The combat buttons work great, although the
    shield button placement over by the control stick is awkward. I wish
    that it was on the other side of the screen by the sword buttons. While
    there are some automated actions, like scrambling up a wall, I do wish
    that some small jumps were also self-propelled. The jump button works
    without a problem, but an auto-jump would help casual gamers by taking
    one less button out of the mix.



    One feature in Assassin's Creed I do not care for, though, are the
    minigames. I think they are pointless holdovers from the DS version.
    They felt tacked-on back then, like Gameloft was trying to integrate
    the DS touchscreen some way... any way. They don't fare much better
    here. They function, but add nothing to the overall game. They feel
    gimmicky in a game that needs no gimmicks.



    As mentioned earlier in the review, Assassin's Creed looks fantastic.
    Everything -- from the textures on Altair's robes to the crackling fore
    effects -- is brighter, crisper, and more detailed in the iPhone
    edition of the game. While it was never up for debate, Assassin's Creed
    serves as more concrete proof that the iPhone/iPod Touch is truly a
    more powerful machine than the DS -- and it creeps around the PSP's
    fence like an unwanted neighbor. Watch our video footage of the game to
    really see how smooth the game.



    Assassin's Creed was also upgraded with better music samples and
    additional voice work. The voice work is pretty good, although you get
    the feeling that the actor voicing Altair was occasionally looking at
    the clock, not the script.



    Download Assassin's Creed v1.1.1 (Size: 133 MB - English)



    Code:



    Metal Gear Solid Touch [2009 iPhone]


    Metal Gear Solid Touch [2009] | Platform: iPhone | Genre: Action | Screenshot

    February 22, 2009 - Dying to know more about the iPhone entry in the Metal Gear canon? Thanks to Konami's brand new Metal Gear Solid Touch website, details about the anticipated next chapter in Snake's career are coming to the surface. Billed as a part of the Metal Gear Sold 4: Guns of the Patriots story arc, Metal Gear Solid Touch will feature faces familiar to players of the PlayStation 3 bestseller.

    The game is indeed a touch-based shooter, so shelve those hopes of a blowout stealth adventure for now. You open fire on enemies by tapping the screen. If you know how to zoom in on websites through Safari on your iPhone, then you are that much closer to being an accomplished sniper in Metal Gear Solid Touch. Pinching the screen over targets zooms in for precision shots. Clearing stages results in the acquisition of Drebin points that can be spent at the arms dealer's shop in exchange for special Metal Gear Solid Touch wallpapers for your iPhone or iPod Touch.

    It looks like the game will be released in two editions. The site refers to a "special advance release edition" and says it is the first half of the Metal Gear Solid Touch story. Later, the final release edition will feature the entire story. Players of the advance release can port their save data into the full release edition.

    Download Metal Gear Solid Touch v2.0.0 (Size: 142 MB - English)
    Code:




    Myst [2009 iPhone]








    Myst [2009] | Platform: iPhone | Genre: Adventure | Screenshot


    May 11, 2009 - Achingly beautiful and maddeningly obtuse, the original
    Myst is a hallmark game. Launched at the beginning of the CD-ROM drive
    revolution that changed PC gaming forever thanks to the increase in
    storage space, Cyan Worlds' point-and-click adventure game also helped
    define an entire genre. Sadly, it's a genre that went through a sad
    withering before its recent revival due to the explosion of casual and
    episodic games.



    The classic is now available for the iPhone, coming though the App
    Store at a very healthy 722MB. All that space is given over to hundreds
    of high-res screens and video that revitalizes Myst for a new platform
    and potentially a new audience. Although, I have my suspicions that a
    lot of the folks that download the game will be thirtysomethings that
    begged their parents for a CD-ROM drive back in the nineties.



    If you love the original Myst like I do, you will indeed enjoy this
    iPhone port. It is completely faithful. In fact, it's even better
    thanks to the visual improvements, easy-to-use controls, and the simple
    fact you can now play it anywhere. (I think you know which anywhere I'm
    talking about.) The graphics themselves have not been changed -- they
    are just sharper thanks to the excellent resolution of the iPhone
    screen. The music is still fantastic, too. I highly recommend playing
    the game with headphones so you can truly appreciate the layers of
    audio.



    Dare you enter the rocket?



    However, if you aren't familiar with Myst, here's the rub. Having
    activated a magical portal in a book, you arrive on a mysterious island
    with absolutely nothing to guide you. You advance through screens by
    "clicking" forward on the frame. You interact with objects by tapping
    them. This activates levers and knobs, opens doors, and picks up items
    for closer inspection. As you move around the island and eventually
    step into some pretty astounding worlds, the story of the game falls
    into place. The solutions for the puzzles, however, do not.



    This is an incredibly cerebral game that occasionally uses guesswork as
    a crutch, but is also filled with some very satisfying "aha" moments,
    too. You must tap on almost everything to see if it can be used or
    picked up. I am purposefully being obtuse here because I don't want to
    spoil a single puzzle that you encounter as you move from the island to
    other world via a series of books in the effort to free two trapped
    brothers from the pages of their prisons. Of course, there are twists
    along the way, uncovered by finishing up puzzles.



    (If the puzzles truly stump you, though, there is an in-game link to a
    hint database. The only catch is that it takes you out of the game and
    into a browser window. I wish there was a more elegant solution than
    this. Perhaps an in-game hint system that lets you "earn" credits to
    unlock tips?)



    The iDevice port of Myst includes a great save system that lets you
    drag your current position into a series of save slots. It is easy to
    jump in and out of the adventure and the game and employs an
    instant-save measure in the event you get a call. The controls are easy
    to understand within moments of play. To turn, you simply swipe the
    screen in the direction you want to look. Interacting with objects is
    very precise, too. That was the only thing I went into Myst really
    concerned about and was pleased to see that tapping even the smallest
    button worked right away.



    Download Myst v1.0.1 (Size: 700 MB - English)





    Code:


    Need for Speed Undercover [2009 iPhone]










    Need for Speed Undercover [2009] | Platform: iPhone | Genre: Racing


    May 6, 2009 - Need for Speed Undercover roars into the App
    Store much later than Electronic Arts originally hoped, and does so in
    the wake of I-play's flashy Fast & Furious game. Based on the
    console game of the same name -- and part of an epic franchise -- Need
    for Speed Undercover is easily one of the best-looking racers on the
    iPhone and comes factory standard with some very exciting race events.
    But the game is held back by some truly awful, over-the-top elements
    like the grating soundtrack, cheesy to the point of painful cinema
    scenes, and a strange lack of control calibration.



    You are an undercover cop that must slip into the underground racing
    scene of the Tri-City Bay Area and break up a smuggling ring. The story
    is told through a series of full-motion video cinema scenes full of
    ridiculous acting -- and not the fun kind of over-acting, like the
    scenes from Need for Speed Most Wanted. In order to advance up the
    ranks of the underworld, you must win a series of events across the
    three neighborhoods. The events span straight-up races, cop chases,
    escape runs, and vehicle deliveries. The variety of events, each with
    different metrics for winning that truly affect how you race, are a
    very welcome touch. Although the events repeat themselves across the 24
    stages, they are nicely spaced so you never do the same thing over and
    over again unless you purposefully replay prior events.



    Need for Speed Undercover controls fairly well with its combination of
    tilt and touch. As your car auto-accelerates, you steer with tilt. You
    need a few practice runs to get the sensitivities of the game down
    because there is no way to recalibrate the controls to your liking.
    This is an unfortunate thing to overlook, especially in the context of
    drift. To start a drift, you must "twitch" your iPhone one way or the
    other to start the slide. Very often, this would just not register. You
    really have to jerk your iPhone to make it work sometimes, and if it
    does not, you end up steering into a wall or oncoming traffic.
    Eventually, I tried to just drift as little as possible, which is too
    bad because drifting during a race event helps you bank extra cash.



    To brake, you just tap the screen with a finger. To hit the nitrous,
    you swipe one finger up. I liked this more than an on-screen button, as
    it reduces the on-screen clutter. To engage the speedbreaker, you pull
    your finger down the screen. This slows the game into bullet time,
    giving you a few seconds to think fast while the world around you slows
    down. I didn't use this feature very much, really. It's not
    well-integrated into the game.



    As you win races, you earn cash for upgrading your cars in categories
    like top speed and handling -- or for buying entirely new ones. Adding
    upgrades to your cars really makes a difference, which is good to see.
    Too often, upgrades are so marginalized that you wonder, what's the
    point? The new cars you buy are based on real world rides and look
    remarkably like their steel-and-glass counterparts. None of them take
    any actual damage, though. You can ram an oncoming truck at 100MPH and
    just bounce off it, losing only speed. Not even a little bit of
    crumpled hood.



    The AI of the other racers, particularly the cops, is pretty
    unforgiving. I appreciated the challenge, but must admit that at points
    it can get a touch frustrating when you realize that cops cars are made
    out of adamantium and can smash into anything without any worry of
    damage. This is one area where Need for Speed Undercover does not
    compare well to Fast & Furious.



    As mentioned, Need for Speed Undercover is a gorgeous game. The
    backdrops are very well done, as are the car models. The use of effects
    for speed, like such blur and motion lines are very cool. There are
    moments in the game that are astounding to look at -- I really do think
    that Need for Speed Undercover looks (and plays) better on the iPhone
    than on the PSP. That's a pleasing achievement.



    But, as I alluded to at the beginning of the review, the soundtrack is
    dreadful. The rock music is loud, crunchy, goofy, and ultimately
    annoying. I wish there was a way to use other music, but I could not
    find any choice but turn it off and just listen to my own tunes (Boards
    of Canada, thanks) while playing the game.



    Download Need for Speed Undercover 1.1.28 (Size: 95 MB - English)





    Code:
    Payback [2009 iPhone]








    Payback [2009] | Platform: iPhone | Genre: Action | Screenshot


    Grand Theft Auto for your iPhone (The original GTA, that is.)


    February 3, 2009 - Lest you think the iPhone is just a place to match
    three jewels or erect defense towers, Apex Designs's Payback lets you
    know the iPhone is quite capable of delivering murder and mayhem. This
    top-down action game unspools like the original pair of Grand Theft
    Auto games, turning you loose in eleven cities to hijack anything with
    an engine. It's a slam-bang adventure with no shortage of secrets to
    uncover, but Payback is also not without its problems. Depending on
    your patience, you may eject from this exercise in light-hearted
    brutality much earlier than you'd hope from a $7 game.



    The scope of Payback is its best feature. The amount of real estate you
    can zoom through is astounding -- and in so many different vehicles,
    from a city bus to a tank. There are tons of weapons to pick up and
    unleash on both terrorized innocents and dastardly criminal scum, such
    as shotguns, grenades, flamethrowers, and miniguns. And the game uses
    the same non-linear mission structure that made the GTA games so
    inventive. Just find a payphone and pick up a mission. Within seconds,
    you have marching orders to go steal something, race somewhere, or kill
    somebody.



    There are three ways to play Payback. The main game is a story mode,
    where you accept your missions and try to work your way up the ranks of
    the underworld. Rampage mode is a kill'-em-all/steal-it-all mode with
    no story, just a running score. Challenge mode drops you into the
    different cities with score goals that must be met. This gives you
    multiple ways to interact with the same real estate and for dedicated
    players, it's a major bonus.



    Payback employs an impressive amount of voice work that is
    exceptionally well done, too. While embarking on missions or answering
    phones, you'll be treated to dialog that far exceeds what you see even
    in so many games of this current generation. (There is something
    refreshing about listening to a voice actor that is obviously enjoying
    the gig and not just collecting a paycheck.) The music is also quite
    good, thanks to a handful of licensed tracks from artists I admit never
    hearing of before, such as Little Bitchard and Seeds of Labor.



    Not that Payback is a game without problems. There are a handful of
    issues that seriously weigh the game down, none more so than the need
    to consistently replay missions due to snafus with the map, weapon
    select, and control. Quite honestly, I never warmed up to Payback's
    controls. You turn by tilting the iPhone left or right and while this
    works okay for scenarios where you are on foot or in a slow vehicle, it
    poses problems when trying to weave through traffic or make a sharp
    corner at top speed. Too often my wheels would slam into a wall or
    another car. I played with the sensitivity settings throughout the game
    and found it just too inconsistent. To move forward or back, you have
    virtual buttons on the right side of the screen that are responsive,
    but never intuitive. I found myself wishing for a d-pad, which is no
    good for a game on a device without one.



    The minimap in the corner of the screen is much too small to offer any
    real guidance, particularly in high speed sequences. There is an arrow
    above you that always points to your designated destination or next
    goal, but without being able to clearly see available routes on the
    map, you lose precious time with backtracking or wrong turns. Perhaps
    if the map had not been 3D it would have helped matters, but it's still
    just too tiny.



    Weapon select is another quibble. I don't have banana-hands or
    anything, but trying to choose weapons by tapping on itty-bitty icons
    in the upper left corner felt like an exercise in luck at inopportune
    times. Some sort of sliding menu on the edge of the screen would be
    much easier to use.



    And finally, why can I just not restart a mission if I fail? Why do I
    need to spend so much time backtracking to payphones to restart a
    mission?



    Visually, Payback is a mixed bag. There are some wonderful effects
    here, such as headlights and explosions. Payback employs some very nice
    lighting tricks. The game runs at a very solid clip with no real
    noticeable framerate issues. The color choices are good and Payback has
    some decent texture work. The models are showing their age, though.
    Payback is not native to the iPhone. This has appeared on the GBA,
    GP2X, Mac, and even the classic Amiga. The car and people models are
    too squared off. Recent games have shown that the iPhone is capable of
    more when it comes to model assembly.





    Code:




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    Fieldrunners [2009] | Platform: iPhone | Genre: Adventure | Screenshot

    November 24, 2008 - Tower Defense in itself has become a casual game genre. Whether it's any number of clones on portals like Kongregation or Pixel Junk Monsters on the PlayStation 3, the basic formula is always the same: create a gauntlet that reduces enemies to hamburger. Fieldrunners for the iPhone does not stray from the essentials but dresses them up with great production values, such as attractive cartoon graphics. Plus, the game has been recently updated to include new content, such as an additional map and sound effects.

    The concept is simple. Wave after wave of enemies streams into the screen via portals around the edges of the map. You must set up a system of towers to destroy these enemies before they infiltrate your base. You start the game with a small bank account that limits the number of towers you can purchase, but each kill drops some coins into your purse. With the extra cash, you can either buy more towers or upgrade your existing ones to increase their deadly potency. Each tower has a different function, though, so you must choose how to use them in tandem to best eliminate incoming threats.

    The four towers in Fieldrunners are: Gatling, Goo, Missile, and Lightning. The Gatling Tower is your basic rapid-fire, short-range gun post that's effective at chewing up weaker enemies. The Missile Tower provides long-range offense, but with a slower fire rate. The Goo Tower blasts enemies with sludge that slows them down, making them easier targets for your offensive towers. Finally, the Lightning Tower is the deadliest of all weapons, able to kill weak enemies with a single zap. Each updates improves the towers' efficiency. For example, when you the Lightning Tower twice, it can turn medium-sized enemies to ask with a single bolt. Of course, the Lightning Tower and its upgrades are the most expensive, so you must consider whether or not it's best to build a field with cheaper towers and splurge only when you have a comfortable bank account.

    There are many types of enemies in Fieldrunners. Little grunts gamely run to the base, but as easy pickings. Choppers swoop toward your base and are strong against Gatling towers, so you better have Missile towers to bring them down. Giant robots withstand a lot of punishment, but are slow. These are just a few examples of the foes that spread across the map. As you encounter each new enemy, you must figure out the best means of eliminating it. Slowing them down with a Goo Tower is universally a good idea. But just slowing an enemy does little good if you don't have the hardware to flatten it.

    The enemies run along set courses like the lemmings from Disney's True-Life Adventures. If they bump into a tower, though, they will compensate and re-chart their paths to your base. You will not make it past level 40 just drawing up a straight line of towers to pummel the enemies. Instead, fashion a maze on the map by positioning towers in strategic spots. When you really bank a lot of money, you can create elaborate labyrinths can bring your enemies to a crawl. The entrance to your base seems like a mile away as they trudge through a winding path lined with Gatling Towers and Missile Towers. And should they get close enough to the base, maybe a Lightning Tower positioned at the door will finish them off.

    There are an unlimited number of ways to approach the challenge. Some won't get you very far, but experimentation is what makes the game compelling and fun. Saving money early on only got me to stage 29. Investing in hardware early and keeping on top of upgrades took me to 48. But mixing these strategies with inventive tower placement (read: making a maze) pushed me up to 66. And with three difficulty levels, there are even more ways to approach the enemy infestations.

    Even if you've gorged on the genre, Fieldrunners is still a great play. The enemies are varied enough that you're constantly kept on your toes. (And with the recent update, Subatomic added two new enemies. Apparently, one cannot be slowed by the Goo Tower.) The iPhone touch-screen is also a good control medium for the genre. It's easy to pinch the screen to zoom in and place a tower exactly where you want it. And just tapping a tower brings up an upgrade menu that's easy to read. It's always a pleasure to play an iPhone game without any sort of control-oriented learning curve.

    Download Fieldrunners v1.2.3 (Size: 10 MB - English)
    Code:
    Code:
    http://rapidshare.com/files/235866193/akhareshe.info_F-R_v1.2.3_iPhone_09.rar
    Mass Effect Galaxy [2009 iPhone]



    Mass Effect Galaxy [2009] | Platform: iPhone | Genre: Shooter | Screenshot


    June 23, 2009 - Tonight, Electronic Arts launched Mass Effect Galaxy for the iPhone. Mass Effect Galaxy is much more action-oriented than the bestselling Xbox 360/PC RPG. You star as Jacob Taylor, a soldier on the Citadel. Taylor is a character from the upcoming Mass Effect 2, so this iPhone serves as something of a bridge between the two console titles. As Taylor, you must push back aliens with a variety of weapons, including biotic attacks. Between combat scenes, you engage in dialog with Citadel denizens to advance the story and fill in the details of Taylor's life.

    Information

    Release Date: 2009-06-22
    Publisher: Electronic Arts
    Developer: BioWare


    Download Mass Effect Galaxy v1.0 (Size: 127 MB - English)
    Code:
    Code:
    http://rapidshare.com/files/251100231/akhareshe.info_M-_-E-_G_iPhone_09.rar
    Sprill: The Mystery of the Bermuda Triangle [2009 iPhone]


    Sprill: The Mystery of the Bermuda Triangle [2009] | Platform: iPhone | Genre: Adventure

    Sprill: The Mystery of Bermuda Triangle is a super-beautiful version of the popular hidden object game for the PC. To save Sprill, a brave fox cub, from evil ETs, you must search the Bermuda Triangle for the legendary Pearl of Poseidon. While you'll find virtually anything in the cabins and cargo bays of the many sunken ships you'll have to search, your goal is to find the items that point the way to the Pearl. Features gameplay optimized to take advantage of your iPhone's capabilities!

    Features:

    • 10 sunken ships
    • 32 game episodes
    • 36 game locations
    • Levels on an alien ship!
    • Hundreds of objects to find!
    • Multi-touch resize and orientation-switching

    Download Sprill: The Mystery of the Bermuda Triangle (Size: 50 MB - English)

    Code:
    Code:
    http://rapidshare.com/files/251097843/akhareshe.info_Sprill_T-M-o-B-T_iPhone_09.rar
    Hysteria Project [2009 iPhone]







    Hysteria Project [2009] | Platform: iPhone | Genre: Horror | Screenshot


    In "HYSTERIA PROJECT", YOU are the hero!

    Step into the shoes of the main character and take part in an
    unforgettable adventure! Will you take the right decisions and make it
    out in one piece?



    Hysteria Project is a groundbreaking gaming experience, where you are
    the hero of an entirely filmed adventure. Go along with the video
    clips, keep a sharp eye on what's going on around you and most
    importantly of all - make the right choices at the right time.



    Download Hysteria Project v1.2 (Size: 125 MB - English)





    Code:


    DOOM Resurrection [2009 iPhone]


    DOOM Resurrection [2009] | Platform: iPhone | Genre: Action | Screenshot

    Immerse yourself in the first person experience that takes your iPhone or iPod Touch beyond previously imagined limits. Introducing DOOM Resurrection, a brand new, technologically advanced, heart-pounding chapter in the legendary DOOM Saga!

    Scientists on a remote research facility on Mars have lost control of their experiment and all Hell has broken loose. As the last surviving Marine in your unit, you must defeat Hell’s minions and unravel the mystery of what has happened on Mars. Earth’s future depends on you!

    Download DOOM Resurrection (Size: 78 MB - English)

    Code:

    [IMG]Resident Evil [2009 iPhone][/IMG]







    Resident Evil [2009] | Platform: iPhone | Genre: Action | Screenshot


    Based on the recently released CG-animated movie of the same name,
    Resident Evil: Degeneration uses a true 3D engine to immerse players
    into this 3rd-person survival horror shooter.



    Explore Harvardville Airport, rescue survivors, unlock puzzles and battle an army of undead.

    Use your in-game PDA to collect intel, manage inventory and access maps.

    “Laser targeting” allows the players to make aimed accurate shots.

    Backgrounds, character models and objects are all rendered in full 3D.

    Intuitive context sensitive control scheme.

    - Action icons pop up as needed.



    Accelerometer features:

    - Shake iPhone/iPod Touch to “Shake off Zombie” melee attacks.

    - Tilt back device to reload.



    Download Resident Evil v1.01 (Size: 13 MB - English)




    Code:


    The Oregon Trail [2009 iPhone]



    The Oregon Trail [2009] | Platform: iPhone | Genre: Action | Screenshot

    Westward, Ho! Your favorite pioneering adventure game is back and takes you to an exciting, historical side-scrolling adventure entirely rethought to fit the Touch experience of your iPhone / iPod touch.

    - All of the decision-making and problem-solving fun of the original game, plus additional parameters to take the Oregon Trail experience even further than you've played before.
    - 8 skill-based mini-games, including 2 accelerometer-based challenges: hunting, fishing, river crossing, rafting, wagon repairing, telegraph, berry picking, and gold panning.
    - Random events (disease, bandits, hitchhikers, etc.) faced by real pioneers increases the challenge.
    - Side-missions add more excitement to your journey, affecting your westward trek.
    - Prepare for your departure: Select the members of your party, choose your departure date and purchase supplies.
    Highly recommended for fans of retro gaming, edutainment, educational games, and strategy.

    Download The Oregon Trail v1.0 (Size: 106 MB - English)


    Code:
    Defender Chronicles - Legend of The Desert King [2009 iPhone]






    Defender Chronicles - Legend of The Desert King [2009]

    Platform: iPhone | Genre: Adventure | Screenshot


    THE WAIT IS OVER! Combining the addictive and easy-to-learn gameplay of
    a tower defense game with story, RPG elements, and immersive game
    world, Defender Chronicles delivers a brand new gaming experience like
    nothing you have played before.



    Return to the glory days of epic battles, desperate princesses,
    artifacts hunting, and marvelous fantasy beasts. Travel the path of a
    warlord as you lead an army through the beautiful land of Athelia to
    defend the Empire from the invasion of the Orc Hordes and the rising
    Undead.



    Features:


    + The first and only 2D platform tower defense with a unique blend of role-playing adventure.

    ✔ Choose from the 5 game modes – story, freestyle (random), extended,
    classic and classic extended. Freestyle mode provides random enemy
    waves.

    ✔ Take on the 4 difficulty levels – casual, veteran, master, heroic.
    Each difficulty level is designed carefully for a specific audience and
    each can be won with perfect score.

    + Fight a variety of enemy bosses – from Gnoll Captain, Orc Chieftain,
    and Queen Goblin to the fearsome Wyrm Rider Duo, Awe Inspiring Giant
    Golem and Meat Chomping Slimeballs.

    + High production value – fun storyline, 7 original music soundtracks,
    spatial sound effects, voice-actings, hand-drawn graphics, intuitive
    controls, auto-save, auto-flip, fast-forward.



    Download Defender Chronicles - Legend of The Desert King (Size: 30 MB - English)





    Code:

    Code:
    http://rapidshare.com/files/253686504/akhareshe.info_D-C_L-o-T-D-King_iPhone_09.rar


    Firemint Real Racing [2009 iPhone]

    Firemint Real Racing [2009] | Platform: iPhone | Genre: Racing

    Firemint Real Racing(TM) immerses you in all the excitement, competition and glory of championship racing. This is handheld racing like you've never experienced before!

    Features:
    ✔ 48 cars in 4 classes, 12 unique tracks, 5 game modes
    ✔ 3 divisions to play through
    ✔ Massive career mode with 76 events
    ✔ Local multiplayer supporting up to 6 players (over WiFi network)
    ✔ Select your favourite songs from your personal music library while racing (iPhone and iPod Touch OS 3.0)
    ✔ 6 cars on screen
    ✔ Touch or tilt to steer
    ✔ Manual or automatic acceleration and braking
    ✔ In-car cockpit view or external camera
    ✔ Online league play and leaderboards
    ✔ Video replays on YouTube
    ✔ Create personal leaderboards at www.cloudcell.com

    RACE IT YOUR WAY
    Race the way you want to, with 5 different game modes. Challenge friends in local multiplayer and leave them in your dust! Work your way up from rookie to world champion in Career mode. Slice off another split second in Time Trial and upload your personal best. Join an online league and battle your way through ranks of players from all over the world to advance to the next division. Only got a minute? Get behind the wheel for a Quick Race. Firemint Real Racing provides authentic pack racing action like no other iPhone(TM) game. Take to the circuit in a six car grid and jostle your way to the lead.

    IMMERSE YOURSELF
    Tear through forests, seaside circuits and burning deserts, with the roar of the engine and the sounds of an adoring crowd in your ears! Beautiful track environments, carefully detailed cars and console quality 3D sound effects create the most exhilarating racing experience on the iPhone(TM).

    TAKE CONTROL

    If you can drive a real car, you can race in Firemint Real Racing. Intuitive controls take care of things under the hood just like an expert pit crew, while you focus on your racing line. Accurate surface variations including asphalt, grass, gravel and ripple-strips affect vehicle speed, responsiveness and handling. It's the way racing games are meant to feel.

    GET PERSPECTIVE
    Our unique in-car cockpit view places you in the driver's seat. Get feedback from the animated driver and race data incorporated into dashboard instruments.

    TWEAK IT
    Looking for more than just factory settings? Adjust handling and sensitivity to suit, with a huge range of options. Control methods include tilt to steer or touch to steer, manual or automatic acceleration and brake assist options.

    SHOW THE WORLD
    Set up a link to your YouTube channel to publish your best laps automatically. Compare your best times against friends and rivals online and set up your own custom leaderboards. Compete for glory in a range of regular online leagues, and win your way into more competitive online divisions.

    KEEP ON RACING
    76 events in the full career mode, 5 modes of play, local multiplayer, numerous online leagues and rankings against your friends or the world ensure endless hours of fun. Buckle in and get set for the most exhilarating racing experience. With Firemint Real Racing, the race is in your hands!



    Download Real Racing v1.10 (LAST VERSION, Tested on 3.0 - Size: 71 MB)
    Code:
    Minigore [2009 iPhone]

    Minigore [2009] | Platform: iPhone | Genre: Survival | Screenshot

    Minigore is a 3D survival shooter for the iPhone and iPod touch. The game is all about John Gore, a little square fellow, who finds himself surrounded by the furries – hairy, round creatures with particularly sharp teeth. Your mission is to defend John at all cost from these creatures.

    WHAT PEOPLE SAY:

    “Minigore is a very impressive looking title with stylized, endearing graphics”
    -Touch Arcade

    “While MoreGames have left their dual shooter iDracula to concentrate their efforts on Knights Onrush, Mountain Sheep have taken over the mantle with their upcoming dual shooter MiniGore.”
    -Mobile Game Faqs

    “Think iDracula but with cuter characters and not so gory head shots.”
    -The APPera

    “It stylistically stands out from the rest of the pack, and it seems as if the crafty folks at Mountain Sheep have single-handedly created a world that seems twisted, yet fun.
    -AppGamer.net

    “While Minigore is in fact the survival shooter in the purest sense, its clever design elevates the game high above a dumb shootout contest, testing both your arcade skill and concentration.”
    -Geek.com

    “Killer cuteness!”
    -iPhone Games Network

    Features:
    ✔ You control John with two virtual sticks; the left stick is for moving around and the right stick controls the shooting.
    ✔ Three different weapons: the trusty machine gun with unlimited ammo, a double-barreled shotgun to give you an extra boost and an exploding booby trap to catch unsuspecting furries with.
    ✔ One level of full 3D world rendered in the beautiful storybook style of Minigore, full with bushes, trees and props. Be sure to avoid the terrain with poor visibility… there may be a summer camp for vicious Furries in there!
    ✔ The furries come in four shapes and sizes: the small Minifurry, the Furry, the lamentable Giant Furry and the most dangerous of them, the Firefurry, a fiesty flaming furry that is able to outrun even John Gore himself. Be warned — blasting a Giant Furry will split the creature into several furries that, if destroyed will split into Minifurries. It’s Russian Nesting Dolls with a vengeance.
    ✔ Feeling cornered? Turn the tables by collecting enough four-leaf clovers to unleash your inner beast and become the new worst enemy for the furries by running them over to really awesome banjo music! Seriously, not kidding about the banjo! Perform clover combos to maintain the beast for as long as possible.
    ✔ Conquer the online leaderboards with your crazy scores and brag about them using the built-in chat. Minigore is fully OpenFeint Enabled.
    ✔ Play listening to the fully orchestrated original soundtrack with a taste of Monkey Island atmosphere in there, or if you prefer to blast away to your favorite trance beat, you can access your music collection directly in the game on the iPhone OS 3.0!
    ✔ The Egoraptor, Arin Hanson, creator of the insanely popular Metal Gear Awesome and other videos in the Awesome-series, starring as the voice of John Gore is something you don’t want to miss!
    ✔ Expert mode: after learning the ropes, switch on the expert mode to unleash the full fury of the furries! Very useful for people who want to focus on improving their score.
    ✔ Support for both left and right landscape orientations for the screen.
    ✔ Automatic save on exit to never lose a highscore you’ve achieved.
    Minigore is developed by Mountain Sheep and published by Chillingo Ltd

    Download Minigore 1.0 (Size: 15 MB - Tested on 3.0)
    Code:
    Last edited by megavnn; 12-08-2009 at 03:12 AM.

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